Author Topic: F-15  (Read 1308 times)

I need help fixing it. I created everything the right way and everything is parented correctly. Please help. Oh and I am using Blender.
I am also having trouble with an Me-109
...and a jet fighter.
« Last Edit: July 09, 2009, 06:39:04 PM by Pedro »


Can you show a picture? Is it the normals?

Pics at bottom

and I think its in the script I'll post the Mediafire link.

« Last Edit: July 12, 2009, 02:16:35 PM by Pedro »

And feel free to post them if you fix them.

Tell us what is wrong first.

They will not show up in-game.


then its the script
Another example of Quintano man trying to help.
But failing. If you know you can't help. Don't post.

Explaining to Quintano
Making a adding isnt just shoving the model somewhere.
Your addon requires a script, and its requires packaging.

Take a gander at the .zip files in your addons folder.

Even then, we can already see that you know how to package.

You need to check your console when trying to test the addon.
Make sure its enabled, etc.

« Last Edit: July 11, 2009, 06:24:05 AM by MtnDew »

Me-109 = Syntax error on line 3
Fighter = Syntax error, line 1
F-15 = shapefile load failure.

Syntax console for fighter:
Code: [Select]
Loading Add-On: Vehicle_FighterJet (CRC:-1757752815)
Add-Ons/Vehicle_FighterJet/Vehicle_fighterJet.cs Line: 1 - Syntax error.
>>> Some error context, with ## on sides of error halt:
##\##rtf1\ansi\ansicpg1252\cocoartf949\cocoasubrtf430
{\fonttbl\f0\fnil\fcharset0 Monaco;}
{\colortbl;\red255\green255\blue255;}
\margl1440\margr1440\vieww9000\viewh8400\viewkind0
\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural
>>> Error report complete.

ADD-ON "Vehicle_FighterJet" CONTAINS SYNTAX ERRORS



Me-109 syntax console:
Code: [Select]
Loading Add-On: Vehicle_Me109 (CRC:577520197)
Add-Ons/Vehicle_Me109/Vehicle_Me109.cs Line: 147 - Syntax error.
>>> Some error context, with ## on sides of error halt:
   fadeDelay           = 3500;

   bounceElasticity    = 0.5;

   bounceFriction      = 0.20;

   isBallistic         = false;

   gravityMod = 0.0;



   hasLight    = false;

   lightRadius = 3.0;

   lightColor  = "0 0 0.5";





};



^// Engine

^engineTorque = ##2##6000; //4000;       // Engine power

^engineBrake = 2000;         // Braking when throttle is 0

^brakeTorque = 4000;        // When brakes are applied

^maxWheelSpeed = 20;        // Engine scale by current speed / max speed



^rollForce^^= 1400;

^yawForce^^= 600;
>>> Error report complete

Can anyone fix those?

-bunch of text-
well i thought that it would be like that, because by the look of the picture, he had everything right, and when making an add-on, wouldnt most people look at other .zip's to figure out how to package an add-on?
so i guess i jumped to conclusions, but if you dont want me to try and help, then i wont.