Author Topic: Compile to .dso?  (Read 1312 times)

Don't release it then. When you make things publicly available you have to accept that people can do whatever the hell they want with it. I doubt whatever you've made is something so revolutionary that nobody else could replicate it.
Some ammo system he said.
It sounds like a selfish thing to do for e-fame when you release a compiled mod.

When you make things publicly available you have to accept that people can do whatever the hell they want with it.
allGameScripts.cs.dso disagrees.

That file is necessary to stop people using Blockland for free. I think that is a valid reason. We're talking about add-ons here, not games. allGameScripts.cs.dso is not an add-on, ok?

There is a function to do it, but it doesn't actually work.
Even if it did work, I'm sure Badspot would remote-fail it as soon as he knew about it.