Author Topic: Creating a New Client - Possible?  (Read 1094 times)

Hey, as I'm sitting here thinking about my scripts and Blockland back in California I remember my script that created a new brick like:

(I'm not sure if this is right, for I AM away from my scripts and stuff.)

Code: [Select]
new fxDtsBrick
{
  BLAA A BUNCH OF stuff EXPLAINING THE OBJECT'S DETAILS.
};

Would it be possible to use the same process with creating a new client?

And if so would that in turn create a name in the player list, 'n stuff?

I would really like the information, thanks guys.

And if so would that in turn create a name in the player list, 'n stuff?
You can't do this - it was removed by Badspot. However, you can create a new client using the aiconnection object. I'm not too sure how you can modify its name & BL_ID, but you can just modify functions to make it work.
Code: [Select]
new AiConnection(Jeff)
{
   name = "Jeff";
   BL_ID = 1337;
};

Heh heh, could you possibly also give this client a player object?

And if this is possible, wouldn't the game automatically set the name of the client to the shape name player and in turn bypass Badspot killing setshapename?

Shhhh... You'll lose our creation of bot connections and whatnot D:

Shhhh... You'll lose our creation of bot connections and whatnot D:
Nu D:

Heh heh, could you possibly also give this client a player object?

And if this is possible, wouldn't the game automatically set the name of the client to the shape name player and in turn bypass Badspot killing setshapename?
I'm not sure if you can mod aiconnection's name and BL_ID variables unless you do it from the engine. Try it out anyway though.

I'm not sure if you can mod aiconnection's name and BL_ID variables unless you do it from the engine. Try it out anyway though.

I can't, read the whole post. :( I'm hundreds of miles away from my computer and my scripts.

Tom

Game, I already have the old copy-mod using AIConnections. I'll send it to you.

Game, I already have the old copy-mod using AIConnections. I'll send it to you.

What? Huh? How did it go unnoticed by me? Did you use a mind zappy ray on me?

Tom

Lol I haven't worked on it for awhile. I think I posted about it in the topic.