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Author Topic: Block Bastion - BL-TF2  (Read 98389 times)

It looks a bit like your briefcase is full of bits of really, really solid card. Also, they clip into the floor.

« Last Edit: September 02, 2009, 04:20:12 AM by MtnDew »

The engine code only allows debris to have collision in the very center, I believe - no actual mesh, just a solid point like projectiles. There's not much I can do about it. Maybe I'll just extend the flag trail for following people.


nice, be friggin' awesome if that worked.


If Truce makes a working disguise kit, winsome.

But make it so it can work outside of minigames too if you doso :o

If Truce makes a working disguise kit, winsome.

But make it so it can work outside of minigames too if you doso :o

No; it's just Zor's hat mod.

No; it's just Zor's hat mod.
You've just made me sad :(

But hatmod you say? I want :o

The engine code only allows debris to have collision in the very center, I believe - no actual mesh, just a solid point like projectiles. There's not much I can do about it. Maybe I'll just extend the flag trail for following people.
I actually like the clipping.



Looks kind of silly to me :3

OMG! The turret is not symmetrical!!! Sorry, I just don't like un-symmetrical things......

Look at the TF2 one, that's not symmetrical.

Look at the TF2 one, that's not symmetrical.

you can hardly tell on the TF2 one though, on this.......not so much :\

you can hardly tell on the TF2 one though, on this.......not so much :\

It's the same thing as the TF2 one, in both the barrels are on one side. That's it.