I'm asking how.
I don't really know how you make them choose classes but when they do, you have to let it do:
-Add 1 to [class]
[OnPlayerTouch][Self][VCE_modVariable][Client][Soldier][Add][1]-Let it check if there are allready to many from that class
[Onplayertouch][Self][VCE_ifVariable][Soldier][>][2])-If there are too many let the player teleport back to where they start to choose their class.
Also make the client say that there allready too many soldiers.
[OnVariableTrue][teleportbrick][SetPlayerTransform]
[OnVariableTrue][Client][CenterPrint]["There are allready enough soldiers in your team"]
[OnVariableFalse][Teleportbrick_next_choise][SetPlayerTransform]
([OnVariableFalse][Player][SetInventory][Gun][1])I used PlayerTransform and SetItem, but i don't know which you use for such things.
Also, i don't know when you give the players their classes standard weapons.. So i just put it inside these things: ()
If you find this way rather wrong, or if you want me to perfection it please tell me.
I can work on it better if i know what events you use for teleporting (i guess you use them at least...) and for setting people's items.
Also i can work it out better if i know how the class selection goes in your server (so all the events you use for it and so forth).
(If you don't want to post all that last stuff here i can understand, but you can also PM me with them of course.. I'll PM my solution back then.)
I would like to help you, it would be a honour to help out one of the best servers i have seen (seen as in seen in youtube movies and (your) screenshots.