Author Topic: Capture The Flag Revolution!  (Read 2542 times)

Yup, another one of those class-based ctfs. However this will be different, in several ways.
1. The map will have vehicles. Unlike most of those tiny ctf maps that aren't big enough for vehicles, this will be big enough to house them. Nothing that flies though, or has a turret/tank.
2. More customization. Most maps give you NO choices of weapons for a class. However you will get lots more options in this game, so you can pick your favorite weapons.
3. Engineer class. Lots of class-based ctfs/tdms don't have this class because of lack of buildables. However, Regulith introduced his 2Block tdm with sentries. They are going to work like that, BUT, for getting a kill with a sentry, your "Engineer Level" goes up. At certain levels your sentries upgrade and get things like rocket launchers and flamethrowers.

I obviously need help eventing and building this. So if you are willing to help, just post or message me!

List Of Things Needed To Be Done:
Class Select (Build): Done
Class Select (Event): Almost Done
Map (Build): Started
Map (Event): Not Started
Bases (Build): Started
Bases (Event): Not Started

Inspired by the best TDMs I have played on Blockland (so far):
Angear's Bridge TDM
Regulith's 2Block TDM
5tick man's TF2 TDM

Pictures of what's done so far:

The spawn room, inspired by 5tick man's TDM.

The spy selection room. You get to choose whether you want to be disguised or not, your watch, even your knife!

The soldier selection room. Weapons from left to right: Rocket Launcher, RPG-7, Arm Rocket Launcher.

The sniper's selection room. Weapons from left to right: Old School Rifle, AWM, TF2 Sniper.

The demoman's selection room, with Grenade Launcher and Demogun.

The pyro's selection room. Left to right: Backburner, Pyro Gun, Flare Gun, Shotgun, TF2 Flamethrower.

The heavy's selection room: TF2 Minigun, Laser Repeater, and Minigun.

A garage, containing 4 jeeps and a longhorn.

The bases. Do NOT worry about the interior being tiny.

The outside of the infirmary inside the base.

Infirmary interior.

The pill dispenser.

Simply press the button to release a pill.

Footnotes about selection rooms-
The build: I always test the glass cases to make sure you can't grab it from the outside. Every glass case has a button that gives you the weapon, and an info button that tells you about the weapon and its special abilities/ advantages. Also gives you a tip on using it. It uses setInventory instead of addItem so you cant click more than one and get multiple weapons.
The weapons: I choose the weapons for each class very carefully. I try not to give pointless options (weapons that are the same in general eg. Sixshooter and Revolver), or overpowered weapons. Each class gets a pill and the standard gun.
« Last Edit: July 31, 2009, 09:54:14 PM by AlphaicX »


Looks good so far, I like the weapon selection room.



<3 arm rocket launcher

very nice. when will the server be up?
« Last Edit: July 30, 2009, 09:22:02 PM by qevil »

<3 arm rocket launcher

very nice. when will the server be up?
Whenever I find someone to host.

Can't port forward even though I'm 100% sure I did everything right.

Stupid verizon. >:(

Class select build is done and almost done eventing, I need to start on the bases before I event the rest.

Why make a Weapon Select room when you can make events that add Items to the player's inventory?

Why make a Weapon Select room when you can make events that add Items to the player's inventory?
Quote from: AlphaicX
More customization.
You fail at reading. (If you STILL don't understand, I would have to make tons of prompts and stuff if I did it that way.)
Plus it would be less pretty if I did it that way. :3

I could host it sometime if you like. It looks very good so far

For future refrence:
If anyone wants to host, you need the following add-ons:
-Demian's Complete Brickpack
-setAppearence
-addItem
-setItem
-setPlayerTransform
-More events I'm too lazy to name

Weapons: (if tl;dr, just make sure to get the less common ones: SMG, Backburner, Spiked Bat, and AutoAxe.)
-Revolver
-Invisibility Watches
-TF2 Butterfly Knife
-Butterfly Knife
-Battle Knife
-Sub Machine Gun (SMG)
-TF2 Sniper
-AWM
-Old School Rifle
-Nailgun
-TF2 Medigun
-Fist
-Sandvich
-GShotgun
-Fast/Slow Playertypes
-Minigun
-TF2 Minigun
-Laser Repeater
-Bomb Arrow
-Spiked Bat
-Demogun
-Grenade Launcher (not the one that comes with Amade's nades)
-Shotgun
-AutoAxe
-Pill
-Backburner
-TF2 Flamethrower
-Pyro Gun (Newer one by amade)
-Flare Gun
-Lupara
-Bat
-Crowbar
-RPG-7
-Arm Rocket L.
-Rocket L.
« Last Edit: July 31, 2009, 09:41:10 PM by AlphaicX »

nice dude i like how you can pick your weapons after you choose your class instead of being set with certian weapon

nice dude i like how you can pick your weapons after you choose your class instead of being set with certian weapon
That is one of the points of this map.

Whenever I find someone to host.

Can't port forward even though I'm 100% sure I did everything right.

Stupid verizon. >:(

OH NOES.


Anyway, I rate this ****

Really awesome selection, neat choose-a-class-board

Unique button decals

But you did not show much of the actual battleground. Is it just plain, flat land or are there many objects in your way?