Author Topic: Death Spawn  (Read 278 times)

Is it possible to have a spawn that you spawn at after you've died in a minigame?

I would assume it would involve the checkpoint events or the setplayer transform events.

I believe the On Player Death > event was taken out due to its potential to be abused.

I would assume this is possible however I think it may be more complex than on player respawn> named brick> set checkpoint
Or I may be trying to get things too complex and there is an on player respawn...
Here is what I might try.
Either an actvation pad or button (which could supply with weapons to make players click it). This button/pad adds a variable (Spawn) or something. Then the spawn points themselves check to see whether (Spawn) is 1, and if it is they send them to the alternate spawn... Or you could have it so if you try to leave the first spawn room with more than 1 (Spawn) variable it sends you back to the alternate spawn. The alternate spawn would also have checkpoints to avoid people ctrl king and trying to get back into the first spawn.

Thanks. I'll check if the event wasn't removed. If it was I'll try onPlayerRespawn.