Author Topic: Turn Builds into Models for Making Maps  (Read 443 times)

I probably phrased my topic wrong, but oh well.

I want to know if I'm able to have a build open in the mission editor and save it as model or something to reduce lag.

For example, GSF Ghost's Paradise, GTA and New York maps. He has buildings in his map that look as if they are constructed from bricks, but are actually just parts of the map, and also reduce the brick count lag.

This would be useful for a city RP where you want a neighborhood, etc., but not the terrible brick count lag. For the building interiors, you could just use bricks in-game.

Is this possible for me to do?
How do I do it?

Everything was hand-modeled.  There isn't anything to do it right now (easily), so you'll have to model the bricks yourself.

By the way... how did he align his buildings so perfectly with the brick grid?