So, I'm making the rocket launcher from Iron Man. The one that he shoots at the tank with the tinyass rocket that explodes a couple seconds later? Yeah that one. I was wondering if a script would be possible that, when the rocket collides with the instance of the player object, it could mount onto it, or "stick" to it. Wherever the player moved, the rocket would move with it. Is this possible? It sounds possible. And also, if it is possible, could I have a small (not entire) example of a script that would do this, seeing as I'm fairly new to scripting and have absolutely no idea how to do this?