Author Topic: Crashing at middle of load.  (Read 924 times)

I tried to go to Psycho's server but I crashed in the middle of the load
Heres the console:

Code: [Select]
No response from   IP:99.253.254.164:28000

Connecting to "Psycho's Block Fortress 2 [Work Time]" (67.170.103.119:28000, 159ms)
  Download Sounds:      True
  Download Music:       False
  Download Textures:    True
  Download Projectiles: True
  Download Items:       True
  Download Debris:      True
  Download Explosions:  True

Adding a pending connection
Sending Challenge Request...
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established
*** New Mission: Add-Ons/Map_Construct/construct.mis
*** Phase 1: Download Datablocks & Targets
... Shape with old version.
base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'
base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'
base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'


base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'
Seems like thats the only thing unusual but I don't know how to fix that sorry

base/client/scripts/allClientScripts.cs (17789): Unable to find object: 'NoShiftMoveMap' attempting to call function 'pop'
Seems like thats the only thing unusual but I don't know how to fix that sorry
That happens whenever I talk. No problem to me

Try to turn off some of the downloads like sounds or something

Try to turn off some of the downloads like sounds or something
They are all turned off.

In the console it says most of them are on

In the console it says most of them are on
Er, I turned them all off.

Well this happened to me once on two servers its the server for some reason just join a diffrent one.

Well this happened to me once on two servers its the server for some reason just join a diffrent one.
Er, this is the only good server(To me) thats up

Also.. Console update:
Code: [Select]
Connecting to "Psycho's Block Fortress 2 *DEMOMAN & SOLDIER UPDATE*" (67.170.103.119:28000, 181ms)
  Download Sounds:      False
  Download Music:       False
  Download Textures:    True
  Download Projectiles: False
  Download Items:       False
  Download Debris:      False
  Download Explosions:  False

Adding a pending connection
Sending Challenge Request...
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established
*** New Mission: Add-Ons/Map_Construct/construct.mis
*** Phase 1: Download Datablocks & Targets
... Shape with old version.
ProjectileData::onAdd: Invalid packet, bad datablockId(explosion): 1234

ProjectileData::onAdd: Invalid packet, bad datablockId(explosion): 1234
That happened to me before mine crashed thats the problem its not fixable (To my knowledge) your only choice is to join a diffrent server

Badspot

  • Administrator
Post your entire console.log file.

Post your entire console.log file.
forget, reinstalled Blockland before I got to.

forget, reinstalled Blockland before I got to.

EDIT: I think that reinstalling would work.