Author Topic: Model is messed up in-game.  (Read 952 times)

Ok when i made my model  adn ut it in the game its all wierd

PICS:
this is when you pic it off the brick

this is when your holding it


and to answer some questions befor you ask
I am useing Blender
I did export to DTS
I am in BL ;)

so help if you can!

1. Use the Spell Check Feature next to Preview when posting.

What exactly did you do from when you opened blender to when you exported that?

What's the model meant to look like in blender?


What exactly did you do from when you opened blender to when you exported that?

well i made the model put detail32 and shape emptys i putthe mountpoint were i wanted it to be in his hand and a muzzlepoint then export.

What's the model meant to look like in blender?

ok her you go not the best model but its a start im probably not guna relese this

You don't need the detail32 and shape nodes. Your exporter should take care of it.

Send me it in .blend. I could look at it and see what is wrong.

You don't need the detail32 and shape nodes. Your exporter should take care of it.
Blender exporter. I think there may be a proper one that does all that stuff but bleh.

Is the handle and stuff actually parented to detail32? You'll probably also want to size it down.

Send me it in .blend. I could look at it and see what is wrong.

ok

Way over poly is your problem. Also, no texture.


What stuff program did you use to make that?