No - I decide what I keep. Users play no part in quality control.
Update on v4I've been continuing development on the chat server and surprisingly this is nearing completion. Authentication is in place as well as private room persistance. I suspect the server will be complete in the next couple of days.
The toughest bit is the interface for the chat - It's very interactive and looks pretty cool so far. It should feel like a proper friends list and not some hacky torque add-on. Here's another example of the menu functionality (my bad for the jpeg quality):
V4 was originally going to include a lot more features but I'm thinking I might just cut everything out and release it as just the chat client (and then introduce the other features in 4.1). I think people have waited long enough for this so I don't want to delay it any further. I will be aiming for a private/public beta of the chat client in roughly a month's time and depending on performance we can then go ahead for a full release.