Author Topic: RTB Development  (Read 382523 times)

You just start up the game and sometimes they're there, sometimes they've been deleted.

Yo ephi, when is the new update coming?

You just start up the game and sometimes they're there, sometimes they've been deleted.

Seems to be my own experiences too. Guess I just need to add some super logging and give that to you or something.

Yo ephi, when is the new update coming?

Tomorrow, starfish.

http://forum.returntoblockland.com/dlm/viewFile.php?id=2614

This weapon still freezes people's clients if they are killed by it.


am I the only one that seems to have lost his add-on groups?

ah
« Last Edit: March 28, 2012, 07:52:57 AM by Conservative »

Yo ephi, when is the new update coming?
Why do people even bother asking this...?


am I the only one that seems to have lost his add-on groups?

ah
It happens all the time. I really want this to be fixed.

Kinda off topic: I submitted an add on to RTB ages ago and it has not been failed or approved and it disappeared from my files so what does that mean?

Kinda off topic: I submitted an add on to RTB ages ago and it has not been failed or approved and it disappeared from my files so what does that mean?
means it got lost in the shuffle and you should resubmit it.

Idea: Leave notes for Friends that are Offline

Going to post an update since it's been a while. Currently working on RTB v5 which is essentially a re-write of the website and API with the addition of a save uploading system/gallery. There's also another top secret feature which will be introduced which I'm going to say approximately nothing about - but it's a pretty exciting one.

I'm still intending to release a patch for v4 (I can't remember what version we're on, but +0.1 to it) which will introduce player-owned chat rooms, although there are a few complications about how that will fit into the chat protocol. I'll figure it out. I'll also be patching those errors coming from the networking package.

Keep being patient!

would you strike me down and condemn me to hell if I made an external client for RTBCC?

No - this is already on the cards but I think you'll have a hard time considering the only existing method of authentication for the service hinges on Blockland at the moment. That and the protocol is liable to be totally changed so you may waste a lot of time figuring out the existing one.