Author Topic: My Blockland isn't working?  (Read 1205 times)

When I start a game it says "Welcome, Solid" but the server list won't show up and the IRC won't connect. I don't know what the hell happened, but I think some add-on is doing something. All I know is that it worked fine yesterday.

Here is my console.
Code: [Select]
//-------------------------- 9/8/2009 -- 16:17:32 -----
System & Processor Information:
  Mac OS X 10.5.7
  1.0 GB RAM
  1.83 GHz unknown Mac model (2 cores)
    x86 Architecture
    MMX detected
    SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing SSE extensions
 
Input Init:

Video Init:
   Accelerated OpenGL display device detected.

Blockland v12m
Module Directory: Macintosh

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to fullscreen 800x600x32@60Hz...
Successfully set up AGLFullscreen support [800 x 600 x 32 : 0Hz]
Created new Fullscreen window for GL [800 x 600].
OpenGL driver information:
  Vendor: Intel Inc.
  Renderer: Intel GMA 950 OpenGL Engine
  Version: 1.2 APPLE-1.5.44
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 4.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  EXT_compiled_vertex_array
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  ATI_FSAA
  ARB_occlusion_query


OpenAL Driver Init:
OpenAL
   Vendor: Any
   Version: OpenAL 1.2
   Renderer: Software
   Extensions:

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Loading compiled script base/server/crapOns.cs.
Executing base/server/crapOns_Cache.cs.

Client checking Add-On: Zombies_Core
Loading Add-On: Zombies_Core
Executing Add-Ons/Zombies_Core/client.cs.
Executing Add-Ons/Zombies_Core/zombieMinigameGUI.gui.
Activating package: ZombieMinigameWindow_Opener

Client checking Add-On: Vehicle_Train_Box
Loading Add-On: Vehicle_Train_Box (CRC:-1611289180)
Executing Add-Ons/Vehicle_Train_Box/client.cs.

Client checking Add-On: System_ReturnToBlockland
Loading Add-On: System_ReturnToBlockland (CRC:-975373896)
Executing Add-Ons/System_ReturnToBlockland/client.cs.
Executing config/client/rtb/prefs.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBC_Profiles.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBH_Support.cs.
Activating package: RTBH_Support
Executing Add-Ons/System_ReturnToBlockland/RTBC_Authentication.cs.
Activating package: RTBC_Authentication
Executing Add-Ons/System_ReturnToBlockland/RTBC_ColorManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ColorManager.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_GUITransfer.cs.
Activating package: RTBC_GUITransfer
Executing Add-Ons/System_ReturnToBlockland/RTBC_InfoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/RTBR_InfoTips_Hook.cs.
Activating package: RTBC_InfoTips
Executing Add-Ons/System_ReturnToBlockland/RTBC_IRCClient.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_IRCClient.gui.
Activating package: RTBC_IRCClient
Executing Add-Ons/System_ReturnToBlockland/RTBC_Manual.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Manual.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ModManager.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ModManager.gui.
Executing Add-Ons/System_ReturnToBlockland/RTB_ModUpdates.gui.
Activating package: RTBC_ModManager
Executing Add-Ons/System_ReturnToBlockland/RTBC_Options.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Options.gui.
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerControl.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerControl.gui.
Activating package: RTBC_ServerControl
Executing Add-Ons/System_ReturnToBlockland/RTBC_ServerInformation.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_ServerInformation.gui.
Activating package: RTBC_ServerInformation
Executing Add-Ons/System_ReturnToBlockland/RTBC_Updater.cs.
Executing Add-Ons/System_ReturnToBlockland/RTB_Updater.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_AddOnsGui.gui.
Executing Add-Ons/System_ReturnToBlockland/BL_JoinServerGui.gui.
Activating package: RTB_Client

Client checking Add-On: Script_Tetris
Loading Add-On: Script_Tetris (CRC:-625117456)
Executing Add-Ons/Script_Tetris/client.cs.
Executing Add-Ons/Script_Tetris/tetrisgui.gui.
Activating package: tetris

Client checking Add-On: Script_rtbInGame
Loading Add-On: Script_rtbInGame (CRC:-1411340491)
Executing Add-Ons/Script_rtbInGame/client.cs.

Client checking Add-On: Script_LSG
Loading Add-On: Script_LSG
Executing Add-Ons/Script_LSG/client.cs.
Executing Add-Ons/Script_LSG/LSG_Gui.gui.
Executing Add-Ons/Script_LSG/LSGPreviewGui.gui.
Executing Add-Ons/Script_LSG/LSGCGui.gui.
Executing Add-Ons/Script_LSG/LSG_searchfile.gui.
Executing Add-Ons/Script_LSG/Support_DataMan.cs.
Executing Add-Ons/Script_LSG/script_LSG.cs.

Client checking Add-On: script_GreekBots
Loading Add-On: script_GreekBots (CRC:321734599)
Add-Ons/script_GreekBots/client.cs (4): string always evaluates to 0.
Add-Ons/script_GreekBots/client.cs (4): string always evaluates to 0.
Executing Add-Ons/script_GreekBots/client.cs.
Add-Ons/script_GreekBots/client.cs (4): string always evaluates to 0.
Executing Add-Ons/script_GreekBots/BotGUI.gui.

Client checking Add-On: Script_AutoWrench
Loading Add-On: Script_AutoWrench (CRC:-934912395)
Executing Add-Ons/Script_AutoWrench/client.cs.
Activating package: autoEvents

Client checking Add-On: Script_Auto-Jet
Loading Add-On: Script_Auto-Jet (CRC:-1938691643)
Executing Add-Ons/Script_Auto-Jet/client.cs.

Client checking Add-On: Player_ArmyManSoldier
Loading Add-On: Player_ArmyManSoldier
Executing Add-Ons/Player_ArmyManSoldier/client.cs.

Client checking Add-On: GUI_TabShiftingBrickSelector
Loading Add-On: GUI_TabShiftingBrickSelector
Executing Add-Ons/GUI_TabShiftingBrickSelector/client.cs.
Executing Add-Ons/GUI_TabShiftingBrickSelector/ui/BrickSelectorDlg.gui.
Activating package: GUI_tabShiftingBrickSelectorClient

Client checking Add-On: Gamemode_zombie
Loading Add-On: Gamemode_zombie (CRC:1364753304)
Executing Add-Ons/Gamemode_zombie/client.cs.
Executing Add-Ons/Gamemode_zombie/ZombieMiniGameGui.gui.
Executing Add-Ons/Gamemode_zombie/Zombieclient.cs.
Activating package: ZombieClientOverwrite

Client checking Add-On: Gamemode_TeamDeathmatch
Loading Add-On: Gamemode_TeamDeathmatch (CRC:1690797760)
Executing Add-Ons/Gamemode_TeamDeathmatch/client.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_TeamEdit.gui.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Teams.gui.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Rules.gui.
Activating package: MinigameGUIClient

Client checking Add-On: Event_Variables
Loading Add-On: Event_Variables (CRC:1016133476)
Executing Add-Ons/Event_Variables/client.cs.
Executing Add-Ons/Event_Variables/VCEManual.gui.
VCEManual: Attempting to connect to webserver...

Client checking Add-On: Emote_Medic
Loading Add-On: Emote_Medic
Executing Add-Ons/Emote_Medic/client.cs.

Binding server port to default IP
UDP initialized on port 0
Engine initialized...
DNS lookup failed: irc.centralchat.net
VCEManual: Connected to webserver...
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...
>> Attempting to change display settings to windowed 800x600x32...
Created new window for GL [800 x 600].
Successfully set up AGL windowed support [800 x 600]
Resurrecting the texture manager...
DNS lookup failed: irc.centralchat.net

Same thing is happening to me :o

Oh god not another server crash.


dude the only way i can play is if i start up my user and right when i opens click on Blockland, if I don't all servers will come up ???. so your not the only one in this problem mess


Looks like the IRC is doing something.


Heres the problem/part of the problem

Code: [Select]
DNS lookup failed: irc.centralchat.net
It failed at looking up the DNS for irc.centralchat.net, so he cant connect to IRC.

I can't tell what's wrong, does bl work when on a clean install?

Heres the problem/part of the problem

Code: [Select]
DNS lookup failed: irc.centralchat.net
It failed at looking up the DNS for irc.centralchat.net, so he cant connect to IRC.
We already know it isn't connecting to the irc. This does tell us that past authenticating it can't connect to the internet, or really the dns server. What happens if you try reauthenticating?

Also:
Solid, you're an experienced forum member, did you purposely post in the wrong section?


Solid, you're an experienced forum member, did you purposely post in the wrong section?
Hell if it was this big of a problem it's probably better that it's here rather than in help.

Solid, you're an experienced forum member, did you purposely post in the wrong section?
I thought it would be a problem like a server crash, and no I don't.

Plus I forgot that this is Help related. :P
What happens if you try reauthenticating?
The same thing.
« Last Edit: September 08, 2009, 05:01:20 PM by Solid »

But does it actually manage to reauthenticate? That means it was able to connect to the master server again.

mine it will shutoff right when it's done with datablocks it's weird