Author Topic: How do I make mountPoints in Blender?  (Read 852 times)

I know how to add a Bone, but how do I make it into mountPoints, muzzlePoints, and stuff?


Name it?
OK, I've tried that.
I named it "mountPoint", child of "(nothing)", and it exports; it just doesn't appear in-game.

Go into edit mode and name the bone? Parent it to detail32

Go into edit mode and name the bone? Parent it to detail32
OK, I know how to name the bone, but how do I parent it to Detail32?

OK, I know how to name the bone, but how do I parent it to Detail32?
ctrl p