Author Topic: Event Questions  (Read 522 times)

I haven't been on Blockland for a while now, but I have a few event questions.
1. Is it possible to have a "never ending" event? Or in other words, a looping event?
2. Is it possible to make an event that can activate is a player goes through a "de-collided" brick?
3. Is it possible to make a brick that spawns projectiles, have them aimed by a player on another brick?
Those are all I have right now.

I haven't been on Blockland for a while now, but I have a few event questions.
1. Is it possible to have a "never ending" event? Or in other words, a looping event? Yes relays
2. Is it possible to make an event that can activate is a player goes through a "de-collided" brick?
3. Is it possible to make a brick that spawns projectiles, have them aimed by a player on another brick?
Those are all I have right now.
3. dont know
2. like this
0 OnActivate self set colliding []
1000 OnActivate self set colliding [X]

I mean with (2), message a player as they go through a de-collided brick.

1. Yes.
2. Possibly.
3. Probably, with loops and named bricks and stuff.

1.
[thing that triggers loop] self fireRelay
onRelay [events that will loop]
onRelay self fireRelay

Thank you, and one other question, I believe Truce made this, but I can't find it anymore, is there a "ifPlayer [North, South, East, West] output event?


1. yes, relays or printcounts
2. yes, zone events
3. yes, try aiming?