Author Topic: Diggy's Metropolis Server  (Read 336028 times)

I'm excited to see that my Colorset is being used in some really really spectacular builds.
We use Truenos Color set :0
 

Wait, lol, Hey Trueno <3
« Last Edit: November 28, 2010, 08:07:49 PM by Custard »

I'm excited to see that my Colorset is being used in some really really spectacular builds.
Why thank you! Great colorset, by the way.

Thank you! This is the kind of building I intended it for hahah (certainly can't do it myself)

Hello again, I am now finished with the whole moving process and have finally signed the lease. Now I will have time to work on the mod more. I'm not sure how I'm going to host this, but chances are I'll do it on my own PC or host box. As for the mod:
-Bounty hunters might be left with citizen's arrest, much like in real life, their main purpose is to go after bounties and not get paid for arresting criminals
-the problems with the baton are probably rooted in the self defense script, i'll look into the code
-deletion cubes are gone, unneeded
But will you be AFK when you're hosting? I understand that you have many things to do in real life, but I also understand that a dedicated server wouldn't do any good either.

Your jailspawns are broken, and when you get jailed you respawn like normal instantly not even in the jail and you can do everything as in talking in public chat so on so on.

You've made me realize that too. You even spawn with tools. You should spawn in jail with absoblutely no tools.
« Last Edit: November 28, 2010, 10:37:57 PM by Spikeman »

You've made me realize that too. You even spawn with tools. You should spawn in jail with absoblutely no tools.
Haha.
I just thought, if a convict had a HE grenade, the other convicts are dead.

Holy sh*t, this is the most awsome build ive ever seen! :D
Sadly you can't download it though!
« Last Edit: November 29, 2010, 10:00:35 AM by bangbang »

Thanks for the information about jailing. I may have fixed the jail tools bug, however, I'll need to test the jailing system thoroughly with someone today. I hope to work out many bugs today starting with fire mod and hopefully finishing up the new ammo type and jail bugs

I could help out with that if you want once you get the server up.
Edit: I was just thinking about how much of my time playing Blockland has been on your server. I would actually have to say that almost all of it has been spent there, especially if you include some of the other servers you ran back in the days of USSR, like the fort wars server that I went to a couple times. You should resurrect some of that old castle building skill and make a castle atop a hill which looms over the city.
« Last Edit: November 29, 2010, 01:31:38 PM by Littledude »

Ok, ok.
I should be able to get on today to help with testing, but I'm still buzzed from last night so don't expect anything spectacular.  I also have a stuffload of work to do by tomorrow, so nothing is certain.



So ammo/reloading seems to be really forgeted up.  Many weapons will not reload, and most of them pretty much ignore reloading and keep firing through the reload sequence.  Some of them seem to shoot, but it doesn't decrement the ammo, such as with the SMG.

Also, job items keep getting added with each rejoin.  I'm currently up to spawning with 3 lockpicks, but I think it only happens if a player has only the job items, and nothing else.
« Last Edit: November 29, 2010, 08:09:52 PM by Niliscro »

Oh custard and your silly phrases.




That's totally something I would expect to hear from Carrot.

I lold at that picture so hard. That is one awkward moment.

Anyways, anything new with the mod? =o

I lold at that picture so hard. That is one awkward moment.

Anyways, anything new with the mod? =o
Why not check Wiki-Leaks? They know EVERYTHING! God damn information stealing hippies...