Author Topic: AIs  (Read 2504 times)

what im surprised is the lack of sharks with laser beams.

what im surprised is the lack of sharks with laser beams.
Agreed.
Come on people, copy paste datablocks!

I should make a guard AI that you only attacks if you're in it's line of sight, and special "Path" bricks that they follow. After they reach the brick, they wait like 5 seconds, then move on again.

I should make a guard AI that you only attacks if you're in it's line of sight, and special "Path" bricks that they follow. After they reach the brick, they wait like 5 seconds, then move on again.
We would have about 2/4 what bot mod was if this happened

We would have about 2/4 what bot mod was if this happened
1/2 :o





what im surprised is the lack of cyborg sharks with laser beams.
fixed

what im surprised is the lack of pirate cyborg sharks with laser beams.
no edit.  Had another idea

This is like when people were making too many color sets - They're simple to make and we don't need every possible configuration.

Plus, you can just use the national socialist and setItem events (I think).

Plus, you can just use the national socialist and setItem events (I think).
No.