Poll

What most drasticly reduces brick lag?

CPU
RAM
GPU

Author Topic: What most drasticly reduces brick lag?  (Read 959 times)


Depends.
Is it lagging only when you're looking at the bricks, near the bricks, or simply because of the fact the bricks exist?

Needs option for reducing number of bricks. (Kidding)

But really, this.
Depends.
Is it lagging only when you're looking at the bricks, near the bricks, or simply because of the fact the bricks exist?


If your computer like mine and everything lags besides bl, more ram will fix everything (at least for me it did).


I just did a "test" Thing.

Normally my fps on slate is 130-150

With 14k bricks It was at a constant 9 fps no matter where I was.

Edit: I also lag when bricks load. Bricks also load fairly slowly.
« Last Edit: September 13, 2009, 10:57:43 PM by crazyeli125 »


CPU handles loading, scripts, and physics.
RAM handles amount of bricks.
GPU renders those bricks, so yes you can have lag by having lots of RAM and a stuffty GPU or vice versa.

Just forget it and get all three.

What CPU, RAM, and GPU do you have?

It's not bricklag, it's fps drop.

It's not bricklag, it's fps drop.

Due to bricks.

What CPU, RAM, and GPU do you have?

CPU: Some stuffty 2.2 single core.
GPU: Nvidia 9600.
RAM: 1 Gig DDR

RAM and CPU should be upgraded.  Get DDR2 RAM at least.