Console log while using trace:
*** Initial Control Object
==>trace(1);
Console trace is on.
Leaving ConsoleEntry::eval() - return
Entering RTBIC_SC::onLine(5965, :lacuckooracha!Blockhead6@cloak-92ECD33.range86-140.btcentralplus.com JOIN :#rtb)
Entering RTBIC_SC::dispatchCommand(5965, JOIN, lacuckooracha!Blockhead6@cloak-92ECD33.range86-140.btcentralplus.com, #rtb)
Entering RTBIC_SC::onJoin(5965, lacuckooracha!Blockhead6@cloak-92ECD33.range86-140.btcentralplus.com, #rtb)
Entering RTBIC_addLine(* lacuckooracha has joined #rtb.)
Leaving RTBIC_addLine() - return
Entering RTBIC_addUser(lacuckooracha)
Entering RTBIC_hasUser(lacuckooracha)
Leaving RTBIC_hasUser() - return 0
Entering RTBIC_lightRefresh()
Entering RTBIC_drawBadges()
Leaving RTBIC_drawBadges() - return 18 3217
Leaving RTBIC_lightRefresh() - return
Leaving RTBIC_addUser() - return
Leaving RTBIC_SC::onJoin() - return
Leaving RTBIC_SC::dispatchCommand() - return
Leaving RTBIC_SC::onLine() - return
Entering toggleConsole(1)
Entering [RTBC_IRCClient]Canvas::popDialog(Canvas, ConsoleDlg)
Entering [CanvasCursor]GuiCanvas::popDialog(Canvas, ConsoleDlg)
Entering [CanvasCursor]GuiCanvas::checkCursor(Canvas)
Entering [CanvasCursor]GuiCanvas::checkTabFocus(Canvas)
Leaving [CanvasCursor]GuiCanvas::checkTabFocus() - return
Leaving [CanvasCursor]GuiCanvas::checkCursor() - return
Leaving [CanvasCursor]GuiCanvas::popDialog() - return
Leaving [RTBC_IRCClient]Canvas::popDialog() - return
Leaving toggleConsole() - return
Entering toggleConsole(0)
Leaving toggleConsole() - return 0
Entering wrenchVehicleSpawnDlg::send(wrenchVehicleSpawnDlg)
Entering [RTBC_IRCClient]Canvas::popDialog(Canvas, wrenchVehicleSpawnDlg)
Entering [CanvasCursor]GuiCanvas::popDialog(Canvas, wrenchVehicleSpawnDlg)
Entering wrenchVehicleSpawnDlg::onSleep(5613)
Leaving wrenchVehicleSpawnDlg::onSleep() - return
Entering [CanvasCursor]GuiCanvas::checkCursor(Canvas)
Entering cursorOff()
Leaving cursorOff() - return
Entering [CanvasCursor]GuiCanvas::checkTabFocus(Canvas)
Leaving [CanvasCursor]GuiCanvas::checkTabFocus() - return
Leaving [CanvasCursor]GuiCanvas::checkCursor() - return
Leaving [CanvasCursor]GuiCanvas::popDialog() - return
Leaving [RTBC_IRCClient]Canvas::popDialog() - return
Leaving wrenchVehicleSpawnDlg::send() - return
Entering serverCmdSetWrenchData(28625, N ^VDB 984^RCV 0^RC 1^C 1^R 1)
Entering getQuotaObjectFromClient(28625)
Entering getQuotaObjectFromBrickGroup(28627)
Leaving getQuotaObjectFromBrickGroup() - return 31468
Leaving getQuotaObjectFromClient() - return 31468
Entering SimObject::setNTObjectName(30631, )
Entering SimObject::clearNTObjectName(30631)
Leaving SimObject::clearNTObjectName() - return
Leaving SimObject::setNTObjectName() - return
Entering fxDTSBrick::setvehicle(30631, 984, 28625)
Entering fxDTSBrick::spawnVehicle(30631)
Entering getQuotaObjectFromBrick(30631)
Entering getQuotaObjectFromBrickGroup(28627)
Leaving getQuotaObjectFromBrickGroup() - return 31468
After that Blockland crashes D:
Anything you guys can find out of that?
Btw, changed the max damage to 999.00, but it still crashes
Oh and what is massbox for?