Author Topic: Sentry AI  (Read 3456 times)

Hi.

Which reminds me, I need help with my normals on the ammo cylinder. So if you know how to reverse normals properly, Let me know please.Nvm. got it.

You can see it's bones!

Me and the sentrys at a party in the kitchen.
(Also, in this photo. You can see how the normals or "Lighting" is forgeted up on the ammo cylinders.)
« Last Edit: September 21, 2009, 03:22:21 PM by MtnDew »

:D, Will there be Level 1, 2 and 3?

:D, Will there be Level 1, 2 and 3?
Pokemon evolve. But, it takes time.

As always, Do want if its Colorable

As always, Do want if its Colorable
It is, The other day.. Purple, Pink and I went to the super market.
Sadly, i dropped my camera in a puddle of oil. So i don't have photos.


Its ok.
It was a joke.. :/

Purple and Pink Sentry and I went to the store..

Nvm.

Could you just remove the shadowing completely?


Are you using separate base and top models? It'll look silly if the legs rotate at the same time as the turret, but when I tried bots aiming goes very off when you do if the base isn't facing a specific direction...

Nice pic. Looks epic. So the only problems are:
1. Shadowing is screwed up
2. First person view is....well....you know....
3. The "feet" turn with the turret.

EDIT: damn you space guy, you're too fast.

Are you using separate base and top models? It'll look silly if the legs rotate at the same time as the turret, but when I tried bots aiming goes very off when you do if the base isn't facing a specific direction...
Yeah, i didn't want to forget with the base vehicle.

You can if you want? :D?




Fixed the lighting.

It's almost ready for release.

Nice pic. Looks epic. So the only problems are:
1. Shadowing is screwed up Not anymore
2. First person view is....well....you know.... I had already fixed that.
3. The "feet" turn with the turret. Sorry, any other way seems glitchy to me.

EDIT: damn you space guy, you're too fast.
« Last Edit: September 21, 2009, 03:42:03 PM by MtnDew »