I dunno, but first of all my sentry fell veeeery slowly when used with gravity gun and such.Yus(Modified the drag (and mass, however not needed that much i guess) to 0.6 in Player_Turret, and now it falls nicely..)Sentrys are meant to be placed, not moved. but alright :DSecondly, my sentry seems to attack zombies only if they are attacking him sometimes.It is really weird...Yeah, im slowly playing around with it's agro (Range etc)Also, in oder for your sentry to be fully active. You should shoot it once. IT WILL shoot you for a bit, But only after reflex, then it will return to hunting for zombies.Oh, and my sentry can turn around, so it can attack me if i am behind it.Is this normal?Even if you spawn a Sentry Hunt-Zombie, if you shoot it, It will attack you out of reflex, but no more after that.If yes, is it possible to make it so he can turn just a little bit?Without making buggy animations? Not sureAside from these things, this add-on is very nice.
1.5.1 released.I forgot about the weapon_mct icons.Should be fixed.
Oh stuff where have I beenSentry spawner and team sentries?forget yes, I'm glad this is out nowEDIT: Oh wait that's in V2, it's not V2 yet :(
It's a list for v2.Sorry for disapoint D:
It's okay, but you should make it more obvious for people who get excited like me D:
AI_SentryMCT
The forget?namecheck is in thereCode: [Select]AI_SentryMCT