Author Topic: Blockhead with Original Bones  (Read 6311 times)

No. You're still not getting it. "Using" the standard model, not "copying-it-over-to-a-separate-add-on-that-you-think-is-'using'-the-standard-model"
lolno I reference it with "base/data/shapes/player/"

lolno I reference it with "base/data/shapes/player/"
Yes, but you're still making a WHOLE NEW player.

You can't customize it, hats etc. colors.

Just no.

« Last Edit: September 30, 2009, 08:04:46 AM by Jimmg »




Does this mean we can make new player animations now?

People have been able to for a long ass while, it's just no one's actually gotten to it. I guess this is the first blender file out there anyways, I posted an MS3D import with all the bones/names a while ago but I didn't give it it's own thread since it wasn't cleaned up.
« Last Edit: September 30, 2009, 10:32:32 PM by Muffinmix »

Nice whoring with shaper dude. lol.
I didn't know about it till after I had already did this :c
What program did you use then?

I didn't know about it till after I had already did this :c

What program did you use then?
Some third party bullstuff program.

Some third party bullstuff program.
A hacky python script I found on GG :cookieMonster:


[img]http://img96.imageshack.us/img96/4642/blockheadfacepalm.png[-/img]

 :cookieMonster:
lol ;D

It's hard to find all the right bones that do anything though :c

It's hard to find all the right bones that do anything though :c
Most are nodes.

Milkshape isn't doing it right... or I just suck at using the program.

Someone care to guide me to making an animation with Milkshape? (Don't feel like downloading exporters for Blender)

I know how to export the milkshape animations into .dsqs... I just have no idea how to animate.


Edit:
I made a function that adds sequences without overwriting any, but it seems the TSShapeConstructor datablock's sequences are loaded when its made, and there is no way to load new stuff :(
If you run it as a dedicated, new clients will be able to load the new sequences. However due to either this not working, or my crap modeling experience, I get an error about RHook detail100 or something like that.
« Last Edit: October 05, 2009, 09:18:03 AM by Chrono »