Author Topic: How do you open Particle Editor?  (Read 2399 times)

The title basically says it all. I've seen the script for it, but can't figure out how to open it.


No no, there's some script in a Blockland folder (can't remember the name of it right now...) that describes something of a particle editor GUI that can be used in-game. I'll try to find the folder it's in.

No, there isn't.
Closest thing to it is Mission Editor.

Yeah, now that I actually found the folder, I understand what you're saying, but then what is it for? (Picture attached.) Is it an add-on? Because if it was an add-on, I would think it'd be in a sub-folder, not in the Blockland folder. (Or is this part of Mission Editor?)

Interesting, experienced players?


I can find out how to open it, if i do i will reply with the command.

Sorry for double post, but i tryed looking through the script and i found this
Code: (Particle Emitter) [Select]
function toggleParticleEditor(%val)
{
   if (!%val)
      return;

   if ($ParticleEditor::isOpen)
   {
      Canvas.popDialog(ParticleEditor);
      $ParticleEditor::isOpen = false;
      return;
   }
Tryed doing ToggleParticleEditor(); on my server, it doesn't say Syntax error.
But it doesnt pop open the particle editor.

Hmm, strange. It looks pretty cool, judging by the script, but it'd be great if it told you how to open it.

Start Blockland in mod editor mode (creating another shortcut to Blockland, right-clicking properties, and adding -mod editor at the end of the target), open the console, and type:
Code: [Select]
canvas.pushDialog(ParticleEditor);

Particle Editor doesnt work, the reload function doesnt exist.

Particle Editor doesnt work, the reload function doesnt exist.

So, should I lock this and forget about it?