%1 now works in client->chatMessage event
what does that do?
i suggested that :D
Is player::setinvinciblemode gone?
Also, mounting a vehicle with a bot with 0 mount points in the drivers seat can put you in the hands of the bot.
Oh snap, it seems that the ATI graphics card glitch still exists, i went on Badspot's Block Party, and i was getting all over the place, then it nearly crashed my computer, he fixed it a bit though, i can load up a Bloko-Sequencer Slezak made back in v9 and not have any stretchy-ness of laggy death
The only thing I have against flood protection is that it prevents you from repeating yourself after large periods of time. If you want to say "lol" and then five minutes later say "lol" again, you get flood protection.
Wasn't spark fountain a default emitter? I can't find it anymore, and I don't see it on the changelog.There was a variant of that that looked like sparks bouncing out of a broken electronic object, and I would like it for a build I'm doing.
Yeah, it's fixed for static bricks but still happens for dynamic bricks. But I actually just found out what the problem is so we're going to try some fixes soon.
Yes.Not sure I follow you there. Yeah, it's fixed for static bricks but still happens for dynamic bricks. But I actually just found out what the problem is so we're going to try some fixes soon.Pretty sure that's fixed.Not a default emitter. The only spark-like thing is the radio wave explosion.
Is it possible to make lights so they shine on bricks only and not outside them?
You mean is it possible to rewrite the entire lighting engine to allow for an unlimited number of projected shadow volumes, a revolutionary lighting engine that puts all previous attempts at rendering to shame? Yes, I guess that is technically possible. Don't hold your breath.