I think I did something wrong.
# Event Saver v0.1 - 01/01/00 00:00:00
X 0ms onVariableTrue Client BottomPrint <color:000C00>| 5
X 0ms onVariableTrue Client BottomPrint <color:001800>|| 5
X 0ms onVariableTrue Client BottomPrint <color:002400>||| 5
X 0ms onVariableTrue Client BottomPrint <color:003000>|||| 5
X 0ms onVariableTrue Client BottomPrint <color:003C00>||||| 5
X 0ms onVariableTrue Client BottomPrint <color:004800>|||||| 5
X 0ms onVariableTrue Client BottomPrint <color:005400>||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:006000>|||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:006C00>||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:007800>|||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:008400>||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:009000>|||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:009C00>||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00A800>|||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00B400>||||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00C000>|||||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00CC00>||||||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00D800>|||||||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00E400>||||||||||||||||||| 5
X 0ms onVariableTrue Client BottomPrint <color:00F000>|||||||||||||||||||| 5
X 0ms onActivate Self fireRelay
X 33ms onRelay Self fireRelay
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 0 0 0
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 5 1 1
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 10 2 2
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 15 3 3
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 20 4 4
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 25 5 5
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 30 6 6
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 35 7 7
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 40 8 8
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 45 9 9
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 50 10 10
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 55 11 11
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 60 12 12
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 65 13 13
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 70 14 14
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 75 15 15
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 80 16 16
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 85 17 17
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 90 18 18
X 33ms onRelay Self VCE_ifValue <var:player:health> >= 95 19 19
I forgot that ifVariable stuff doesn't work like set/toggle event enabled. Instead of just triggering all the events with the numbers, it does a range between the two numbers.