Author Topic: Rpg...  (Read 796 times)

Well, Im working on another Medieval RPG and was wondering if anyone wanted to help. Im not going to post any info on it at all since I dont want anyone "Stealling" My Idea.

I will say

   * Has levels
   * Multiple Towns
   * Some Zombies
   * Quests
   * Jobs
   * An all new Inn system that does not need the Host to be around
   * Brick Terrain, in other words its not on a map.

Also I wasnt planing on posting any add-ons or making any new scripts but if any one wants to makes some new stuff all will be welcome.

Post here if you want to help and Ill give you server info, Pass, time and more info. IF you dont like it, stop but please dont tell the pass to others. That would just be stupid

Thanks.

So what are you doing for the RPG system?
RP_Core+mods?
Variables?
CityRP?
The above are actually poor options. Best option is...
Scripting?
However, to make that any good, you have to involve Blockland's core feature. Building. You also have to make it so you aren't just killing bots that run at you till you can 1 hit all the newcommers.


Don't release the scripts you make. We don't need a flood of replica servers, like we seen with CityRP.

Why the hell are you doing the exact same idea that Me, Drasmatic, @no, fiendfyre, and others made together?

Why the hell are you doing the exact same idea that Me, Drasmatic, @no, fiendfyre, and others made together?

It isn't a new idea, dumbstuff.

Very true.
there are billions of RPGs out there in the world.
about 40 million are in blockland [/sarcasm]
so you cant officially "Steal" the RPG idea. unless you go to some random lengths and make up a new storyline.

Anyway, zombies = suck.
you can make aggroable zombies using amade's bot mod.

Why the hell are you doing the exact same idea that Me, Drasmatic, @no, fiendfyre, and others made together?
It's the whole idea of a genre bud. RPGs will be alike. FPS games will be alike. Get over it.