(A Blockland Modification)
Thursday, November 20th-I've got a plan for how the system will work.
The gate:
- Will have full animations and lighting
- Event horizon will be a seperate model (also will be dynamic, hopefully.)
- GUI will be when you click on the gate, the only thing you will enter is the gate name and adress.
The DHD:
- Will be a static model/brick
- Will be linked with gate with an event, preferably "LinkDHD > (Gatename)"
- Will have a GUI similar to this:

- Only the center activation button will light up.
Tuesday, October 13-The developing team has started. I have decided to begin working on this project after rediscovering my modeling skills, and other modifications have proven for this entire plan to be possible. I'm quite sure many people on the forums will be interested in helping out with this. Of course, I cannot do models for everything, and I have 0 experience with Torquescript. But almost everything else I can see happening.
Hopefully, this modification does not fall into the abyss. Now, lets get started, shall we? :D

Modeling(Progress: 5% Complete)-MackTheHunter-Anybody (Application:
http://www.youtube.com/watch?v=lQ1vvorAc4s)
-Jimmg (Application:
http://i50.tinypic.com/1zbce2f.jpg)
Current model templateCoding- Kalphiter
Prints/Decals-MackTheHunter- Cool-Cat

Chevron Model

Gate (Temporary. No animations.)

Gate V2 (Being worked on, grouped and animated. Remade by Anybody.)

Dial Home Device (By Anybody)

Daedalus (Donated from the awesome Stratofortress. Hopefully will be a vehicle.)

Goa'uld Offworld Ramp (By Jimmg)

Stargate Universe Offworld ramp (<3 Jimmg)

Stargate Atlantis Puddle Jumper (Jimmg again <3)

V2

Anybody's Ring Transporter
Prints:(SGC Computer Screen (This will have seperate prints for Idle, Incoming, Activated and Open. This will come in handy with events if you want a really cool comscreen.)
Idle

Incoming

Open

Iris closed

Iris Control Hand Scanner
