opps sorry about that my first try was player kill now its alarm. but the alarm doesn't work either.
All alarm does it play a sound.
Try this:
onActivate|Self|VCE_modVariable|Player|<var:player:sitting>|Set|1
onActivate|Self|VCE_ifVariable|<var:player:sitting>|==|1|0 2
onVariableTrue|Player|Kill
onVariableTrue|Player|playsound|alarm.wav
That's if you want a noise, if not take away final event.
I could be wrong, but that's my guess.
Dont set the variable, it is picked up from what the player is doing.
Also use IfValue (I believe) rather than IfVariable.
So... OnActivate>Self>VCE_IfValue <Var:player:Sitting> = 1
OnVariableTrue>Player>Whatever.
Try that... I believe then if the player is sitting and clicks it, the player should get whatever happen to them.
Oh, come on!