Poll

What weapons should be traded later in the game?

Gauss Cannon - Gauss Launcher
11 (36.7%)
Gauss Cannon - Sniper Rifle (spur-like)
10 (33.3%)
Gauss Cannon - Super Gauss Launcher
9 (30%)

Total Members Voted: 30

Author Topic: Cave Story: Cavern's Dawn  (Read 39500 times)


Thought of making a "Close up" for it...I'll just give sug. and beta test it then, I can't really make good weapon images ;_; unless someone can link me to help :P


Evil robots want to eatz you.

I would beta-test, but I doubt you're scripting a Mac version. Oh well, off to beat Last Cave (hidden) on Cave Story.

The scripting would be the same. It's like how a Blockland mod works for Windows and Mac at the same time - interpreted language not compiled.

Can we get a bit of a preview of the story writing to see if it's dumb or not?

The scripting would be the same. It's like how a Blockland mod works for Windows and Mac at the same time - interpreted language not compiled.
Then why did Cave Story need a Mac port? Did they just need to make it into a .dmg?

Also, I beat Final Cave (hidden), on Misery, The Doctor and Undead Core :D

Then why did Cave Story need a Mac port? Did they just need to make it into a .dmg?

Also, I beat Final Cave (hidden), on Misery, The Doctor and Undead Core :D

...You need to have a .app to put everything in.


Then why did Cave Story need a Mac port? Did they just need to make it into a .dmg?
In the same way that you need a Windows and a Mac version of Blockland: the source code is slightly different and compiled for those systems, but the scripting (Maps/dialogue/etc.) is external and read by that file the same on both systems.

In the same way that you need a Windows and a Mac version of Blockland: the source code is slightly different and compiled for those systems, but the scripting (Maps/dialogue/etc.) is external and read by that file the same on both systems.
mm, I get it now.
Do any of you think you could port Org Maker or Sue's Workshop (or whatever it's called) for mac? I'd like to help.

Then why did Cave Story need a Mac port? Did they just need to make it into a .dmg? because it would be damaged.

Also, I beat Final Cave (hidden), on Misery, The Doctor and Undead Core :D
same here :D


Thought of making a "Close up" for it...I'll just give sug. and beta test it then, I can't really make good weapon images ;_; unless someone can link me to help :P
Ummm...
master, use Cave Editor, really.

Double Toast.
Also, tikitai, I can't download your file. when I click "Open" or "Save", it won't display anything.
I tried myself, the download is fine, you should retry.

Evil robots want to eatz you.
Btw, Qwepir is not an wm1. You are just useless sniper.
« Last Edit: October 25, 2009, 11:28:14 AM by Tingalz »