Poll

What weapons should be traded later in the game?

Gauss Cannon - Gauss Launcher
11 (36.7%)
Gauss Cannon - Sniper Rifle (spur-like)
10 (33.3%)
Gauss Cannon - Super Gauss Launcher
9 (30%)

Total Members Voted: 30

Author Topic: Cave Story: Cavern's Dawn  (Read 38661 times)


Wat, Dust we cant have more weapons... wait, free space in Arms.pbm o.o
The existing weapons seem pretty hard-coded, there doesn't seem to be a way to edit the script of each one to add things like charging/spread/triple shot to more than one thing.

The existing weapons seem pretty hard-coded, there doesn't seem to be a way to edit the script of each one to add things like charging/spread/triple shot to more than one thing.
This.
You can't ADD anything to Cave Story. To add, like music, you must overwrite.


Loops by itself, so I've heard.
Settings/Song Preferences, set the end to the bar after the last. (6 for yours)

So I'm assuming this is dead then?

How rude. No, I'm just finding small time to work on it. In my high-school, we call this "Essay Season". I've got tons of written work to do. I've just been using small amounts of time to get tiny things done.

How rude. No, I'm just finding small time to work on it. In my high-school, we call this "Essay Season". I've got tons of written work to do. I've just been using small amounts of time to get tiny things done.
You need to get TeamViewer so we can both work at the same time.


Hao2run on macintosh
You mean Cave Story or Cave Story Editor?

How to run the modification of Macintosh. (I already have Macintosh port of CS)

How to run the modification of Macintosh. (I already have Macintosh port of CS)
Kay umm, replace the doukutsu.exe and all the .pbm files.

Hao2run on macintosh
I can't say, I'm not even sure how to port it.


Can I join?
Nice bump although i kinda glad that you did.