Author Topic: How to make lights?  (Read 1278 times)

I was wondering, how can I make my own custom lights to use in Blockland? I would like if someone would help me.

this belongs in the help forum

Hmm, Ive seen MANY posts in the help forum that have been moved to the general section. I guess I was confused.

1. Open up the "Light_Basic.zip" in your Add-Ons folder.
2. Extract the "server.cs" file.
3. Open the "server.cs" with any text editing program (e.g. Notepad).
4. Mess with the line that says "1 0 0 1".
5. Put the "server.cs" into a zip file, or, put it back into the "Light_Basic.zip" (Backup file before proceeding this step).
6. Start a Game.
7. Put your light on a brick.

7 Easy steps.


this belongs in the help forum
.../facepalm
You don't get it, it doesn't beliong in just any old help. It belongs in CODING HELP. :(

Also, Koopa has officially ended this thread.

Sorry Placid, not yet. How can I make my own datablock for lights besides editing default ones?

Sorry Placid, not yet. How can I make my own datablock for lights besides editing default ones?
Look for a light like the Blue light:
Copy the code, Paste it, then edit it.
Like magic: You've got a new Light Datablock.
If you're planning to release it...
...You'll need to pack it into a seperate zip, name it "Light_Name", replacing Name with anything.
Make a txt file, name it "description", in the file, put:
Code: [Select]
Title: My Lights
Author: Me
A description for my light pack!
Save.

I tried that but I think my problem was using:

datablock fxLightData(RedLight : RedLight)

I think now that using both RedLights I screwed it up and they didn't show ingame.
Thanks! It worked!

I tried that but I think my problem was using:

datablock fxLightData(RedLight : RedLight)

I think now that using both RedLights I screwed it up and they didn't show ingame.
Thanks! It worked!
You're welcome.