Awhile ago, I thought of a really cool idea.
A collection of critically unique player types.
It seems like that the majority of player types are all based off of standard player, And have basic traits.
This is a topic open for discussion on new innovative player types.
Here is some of my many ideas.
NS:Alien
A Alien player type based off of Natural Selection.
It can crawl along walls and ceilings, and has upgradable attacks ranging from melee, to spit.
Backpacker
A standard player type that can only carry two weapons at any given time.
One slung on his back, and one in his hands.
This forces players to be wise on what weapons they pick up. And makes any TDM/DM less quake like.
Draining Player
A standard player type that slowly degenerates it's health.
This forces players to scavenge for health packs or healing sources.