Author Topic: Delete please  (Read 12496 times)

How?

EDIT: Ooh, I see now. Sorry. (But is there any way to make the hand transparent?)
« Last Edit: November 07, 2009, 10:11:59 PM by Dr.Gordon (Magmet) »

How?

EDIT: Ooh, I see now. Sorry. (But is there any way to make the hand transparent?)
Probably is.

Who likes the video?
It was OK.
I only liked the last part where he jumped down.
Anyway, the addon is OK too..
7/10

Good, you released it. Hawt.

It was OK.
I only liked the last part where he jumped down.
Anyway, the addon is OK too..
7/10
Did ya like how he pissed the fire out :P

Just replace the heavy metal soundtrack with a soft gentle song, and the purpose of that video is entirely different

I'm changing the music on the video probably to "Clubbed to Death"


lol owned from above.
All directed by me
Mostly directed by me.

You should make it not pop out the instant you put on the hidden blade. Instead, make it so when you wear it, it only shows the brown part. Make an animation so when you press a button the blade comes out, then you can do some damage, and you can press that button again to hide it. Instead of having it instantly pop out, people would see the person wearing the brown thing and be aware so it would be more fair. I think this might be possible.

You should make it not pop out the instant you put on the hidden blade. Instead, make it so when you wear it, it only shows the brown part. Make an animation so when you press a button the blade comes out, then you can do some damage, and you can press that button again to hide it. Instead of having it instantly pop out, people would see the person wearing the brown thing and be aware so it would be more fair. I think this might be possible.
I suggested that. He said he was too tired but then maybe in V2

You should make it not pop out the instant you put on the hidden blade. Instead, make it so when you wear it, it only shows the brown part. Make an animation so when you press a button the blade comes out, then you can do some damage, and you can press that button again to hide it. Instead of having it instantly pop out, people would see the person wearing the brown thing and be aware so it would be more fair. I think this might be possible.
Or better yet:

Use regular animations when you just have it equipped but the blade away
When you get the blade out, swap to the ready animation for the blade extending, and if you hit someone when extending the blade, THEN it's a one hit kill.
When you have the blade out, use regular animations again, and use activate animation then fire or something to make him swing the blade basically from pointing down to pointing up, and deal a decent amount of damage (maybe 20 or 25) with that hit. Right click to hide the blade again.

Or better yet:

Use regular animations when you just have it equipped but the blade away
When you get the blade out, swap to the ready animation for the blade extending, and if you hit someone when extending the blade, THEN it's a one hit kill.
When you have the blade out, use regular animations again, and use activate animation then fire or something to make him swing the blade basically from pointing down to pointing up, and deal a decent amount of damage (maybe 20 or 25) with that hit. Right click to hide the blade again.

This.

But I still like it, 8/10. Good job Mak.

Video was good only because WhatevaGuy died.

Oh, something else I noticed: the hand is slightly too far forward. Shift the mount point on the model to the center of the hand rather than at the wrist; I think that's the issue, but I have very limited experience in such things.

Edit:
Where you're using
Code: [Select]
%obj.hidenode("rhand");You should use
Code: [Select]
%obj.hidenode($rHand[%obj.client.rHand]);And same for unhidenode; support people with hooks too.

Aside from all that, very nicely done from my cursory glance. Could be better in a lot of ways (see my other post; it looks but doesn't feel very hidden-bladey since you can't have it ready but hidden) but it's still very good.
« Last Edit: November 08, 2009, 06:12:37 AM by M »