Author Topic: How do you make colors/textures in Blender to make it show up ingame?  (Read 636 times)

This is probably the only thing keeping me from putting my models ingame, how do I add color in Blender and make it show up ingame?

Idun know much about blender, but with ms3d, i just add the color, take a screenshot with ctrl + Print Screen And then go to Paint .net, select the colors, open a new image, paste the color, save it EXACTLY as you named it in the modeling program, and that's it.

You need to apply a texture, the colours in MS3D/Blender do not work.

You need to apply a texture, the colours in MS3D/Blender do not work.
The ones in ms3d work, idk what you're talking about.

You need to have a .png of that color. It can be any size you want but keep it small like a swatch. It has to be named exactly the same as your texture in blender/milkshape. You need one for each texture.