Because I've always intended on making one but I never get around to it.
The point of this is to make some new Medieval stuff (Kind of like Heed's but a bit different)
So I've got a list of stuff I'm gonna make.
Also I'd need a scripter if I could find someone willing to.
I'll probably do all the models, I'm working on one right now
Red: Not Started
Yellow: In Progress
Green: Done
Sword: This is the basic weapon, it should be sort of
slower than the default speed, but strong enough for efficiency.
Damage: 30 (4 hit kill)
Speed: Default-ish
Dagger: It's supposed to combine speed and the power of ambush.
Though its main weakness is it's strength, giving it a weak point.
Damage: 15 (7 hit kill)
Speed: Default
Claymore: It's a big two-handed sword that does high damage per hit.
Though it's as slow as a handicapped turtle. Since you swing it over your head
it should take a bit longer to attack with, making it easy for people to dodge.
Damage: 55 (2 hit kill)
Speed: Slow
I've also been thinking about the way Rot did the medkits and pills on the player, with the idea
of weapons on your back, or in scabbards.
I'll update this a bit more when I've got the some models completely finished.