Author Topic: I think my console is messed WAY up!!  (Read 1578 times)

I was playing today when I got off, downloaded some add-ons and then when I got back on, It said I still had demo (I did buy it!) and that I no longer had RTB. What's going on? I think it may have something to do with my console so here that is in case it helps.

Quote
//-------------------------- 11/12/2009 -- 16:27:31 -----
Processor Init:
   Intel Itanium 2, ~2.80 Ghz
     (timed at roughly 2.79 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v13
Module Directory: C:/Program Files/Blockland

--------- Parsing Arguments ---------
Parsing command line arguments: -mod editor
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
Executing editor/main.cs.
Activating package: editor


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server -------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client -------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 960x600x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 6200/AGP/SSE2
  Version: 2.0.3
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Executing base/server/crapOns_Cache.cs.

Client checking Add-On: Vehicle_Train_Box
Loading Add-On: Vehicle_Train_Box (CRC:1724136394)
Executing Add-Ons/Vehicle_Train_Box/client.cs.

Client checking Add-On: System_ReturnToBlockland
Loading Add-On: System_ReturnToBlockland (CRC:-143248482)
Executing Add-Ons/System_ReturnToBlockland/client.cs.

Client checking Add-On: Script_LSG
Loading Add-On: Script_LSG (CRC:355546926)
Executing Add-Ons/Script_LSG/client.cs.
Executing Add-Ons/Script_LSG/LSG_Gui.gui.
Executing Add-Ons/Script_LSG/LSGPreviewGui.gui.
Executing Add-Ons/Script_LSG/LSGCGui.gui.
Executing Add-Ons/Script_LSG/LSG_searchfile.gui.
Executing Add-Ons/Script_LSG/Support_DataMan.cs.
Executing Add-Ons/Script_LSG/script_LSG.cs.

Client checking Add-On: Script_FFC
Loading Add-On: Script_FFC (CRC:1070993974)
Executing Add-Ons/Script_FFC/client.cs.
Activating package: FFCClient

Client checking Add-On: Script_Copy
Loading Add-On: Script_Copy (CRC:722715826)
Executing Add-Ons/Script_Copy/client.cs.
Executing Add-Ons/Script_Copy/CopyModGui.gui.

Client checking Add-On: Script_achievements
Loading Add-On: Script_achievements (CRC:-721414443)
Executing Add-Ons/Script_achievements/client.cs.
Executing Add-Ons/Script_achievements/Profiles.cs.
Executing Add-Ons/Script_achievements/AchGUI.gui.
Executing Add-Ons/Script_achievements/AchievementsAdmin.gui.

Client checking Add-On: Scirpt_Headshots
Loading Add-On: Scirpt_Headshots (CRC:1032438977)
Executing Add-Ons/Scirpt_Headshots/client.cs.
Executing Add-Ons/Scirpt_Headshots/server.cs.
Activating package: Headshot
Executing config/server/prefs.cs.

Client checking Add-On: Gamemode_zombie
Loading Add-On: Gamemode_zombie (CRC:-668635940)
Executing Add-Ons/Gamemode_zombie/client.cs.
Executing Add-Ons/Gamemode_zombie/NewZMG.gui.
Executing Add-Ons/Gamemode_zombie/Zombieclient.cs.
Activating package: MinigameZombieGuiAddPackage

Client checking Add-On: GameMode_ZAPT
Loading Add-On: GameMode_ZAPT (CRC:-1149249672)
Executing Add-Ons/GameMode_ZAPT/client.cs.
Activating package: ZAPT_Client

Client checking Add-On: Gamemode_TeamDeathmatch
Loading Add-On: Gamemode_TeamDeathmatch (CRC:-943163763)
Executing Add-Ons/Gamemode_TeamDeathmatch/client.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI.cs.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_TeamEdit.gui.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Teams.gui.
Executing Add-Ons/Gamemode_TeamDeathmatch/MinigameGUI_Rules.gui.
Activating package: MinigameGUIClient

Client checking Add-On: Client_QuickSave
Loading Add-On: Client_QuickSave (CRC:-317435908)
Executing Add-Ons/Client_QuickSave/client.cs.
Activating package: Client_QuickSave

Binding server port to default IP
UDP initialized on port 0

--------- Initializing MOD: Editor ---------
Executing editor/editor.cs.
exec: invalid script file ./particleEditor.cs.
exec: invalid script file ./GuiEditorGui.gui.
exec: invalid script file ./ParticleEditor.gui.
Engine initialized...
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

Please help! I cant do anything I want to on blockland without retail or RTB! Please help me! If you have any solution, please give it to me! Anything that may help! (uninstalling and reinstalling will be a LAST RESORT!)

Go to the Key recovery page, and re-enter your key.

I'm not sure if the console can be messed up, since it makes changes to itself as you play. Probably a bad add-on or something.

Go to the Key recovery page, and re-enter your key.
where is that page?

Noedit:
Go to the Key recovery page, and re-enter your key.
Dammit Pah, it's his console, he probably still has his key.

where is that page?
http://blockland.us/index.asp?p=KeyRecovery

Enter the email you used when you bought Blockland and it'll be sent to that email.
Sometimes Blockland just does this, or it has a problem writing to the key.dat file.

ALRIGHT GUYS! GOT IT FIGURED OUT! IT WAS A BOD ADD-ON! (THE FIRETRUCK VEHICLE) GOT MY CODE BACK AND EVERYTHING IS WORKING A AIN