Poll

What part do you want first?

Maps
14 (23%)
Weapons
39 (63.9%)
Playertypes
8 (13.1%)

Total Members Voted: 61

Author Topic: Metroid Mod  (Read 26528 times)

I'll see what I can do for the model.

ADD: Currently making a Samus Ball Form model

ADD: Model Finished!



ADD: Here are some Face pics for Power and Varia Suit:







All pics. here are made from Google Sketchup
« Last Edit: December 06, 2009, 08:38:16 PM by Killer2 »

I underestimated your modeling capabilities, Killer. Those are not great, but they're not bad at all.

The Morph Ball DEFINATELY needs improvement. And the helmet is ok, but could use a little more work and detail.

The Helmet,can be flatened a bit to get those 3d things 2d, hold on a sec.

Don't use sketchup's automatic round shapes. They end up smooth-shaded and don't fit in Blockland well. Look at the default Rocket Launcher or Ephialtes' Shotgun for examples of 'rounded' things.

Morph ball: The stripe needs to be partially sunken into the sphere. Other than that, spot on.

Helmet: Maybe make the cheek parts less round to make it have a more robotic feel.

Don't use sketchup's automatic round shapes. They end up smooth-shaded and don't fit in Blockland well. Look at the default Rocket Launcher or Ephialtes' Shotgun for examples of 'rounded' things.

Who cares. As long as it likes like the mod, it's fine.

More designs:

Samus Ball Form (Revised)


Morph ball: The stripe needs to be partially sunken into the sphere. Other than that, spot on.

I'll do that if this isn't any better.

Samus Cannon:


Samus Mask (Revised):






No, The helmet for samus should just be a default blockland helmet.
Someone is going to forget it up.

I think I still have the model lying around somewhere

ah here it is
still compiled with animations and everything.
colours are bad because it was taken in milkshape instead of in game.
it's also looks too short because of the angle.
orange bits are also self illuminating.

Jesus Christ that's beautiful.

No, The helmet for samus should just be a default blockland helmet.
Someone is going to forget it up.

I wouldn't look like a good mod without a custom helmet. Besides, the normal gets boring sometimes.

I have agree with pandan, and the one you made looks terrible.
sorry but it would be better if you tried something else to model
never use sketchup unless it's for something like mapping.

I think I still have the model lying around somewhere

ah here it is
still compiled with animations and everything.
colours are bad because it was taken in milkshape instead of in game.
it's also looks too short because of the angle.
orange bits are also self illuminating.
You might want to flatten the inside of the cannon part to cut some polys.

-hugesnip-
No offense, but...
For God's sake, somebody else please make the models.

You might want to flatten the inside of the cannon part to cut some polys.
I doubt it would do anything to the game performance