Author Topic: Bites' Gun Models (Pagestretch)  (Read 2920 times)

Finished Models


Our favorite hl2 pistol remade!



Unfinished Models


And who could forget our trusty SMG!

« Last Edit: November 24, 2009, 11:40:23 AM by Bites »

Excuse me I need to towel off my extremities.

i love the sound it makes when you shoot this thing. solid enough to sound like something's flying out but soft enough that you know it's not gonna kill anything

i love the sound it makes when you shoot this thing. solid enough to sound like something's flying out but soft enough that you know it's not gonna kill anything

I prefer the NPC pistol firing sound.



Looks nice but isn't entirely accurate to the actual gun.

1.) There is no actual hammer on the end of the gun.
2.) Odd looking space is placed right in front of the sights.
3.) Slide is lacking a large amount of detail.
4.) The barrel weight appears to be connected to to the frame.
5.) No slide catch.
6.) Lacking trademarks, not sure if you can count that as a flaw though.
7.) Slide looks like it is connected to the frame.

Hope my post can help you improve.

Also: It's .45 not .20.
« Last Edit: November 14, 2009, 02:48:48 PM by chaseyqurt »




Looks nice but isn't entirely accurate to the actual gun.

1.) There is no actual hammer on the end of the gun. - What?
2.) Odd looking space is placed right in front of the sights. - Huge error that I somehow looked over.
3.) Slide is lacking a large amount of detail. - This will be textured soon, should solve some problems.
4.) The barrel weight appears to be connected to to the frame. - What?
5.) No slide catch. - What?
6.) Lacking trademarks, not sure if you can count that as a flaw though. - Again, this will be textured, so shouldn't be a problem.
7.) Slide looks like it is connected to the frame. - Trust me, it isn't.

Hope my post can help you improve.

Also: It's .45 not .20. - Fixed this.

Thanks for the feedback chaseyqurt! I'll be sure to try and improve on these areas.
« Last Edit: November 14, 2009, 03:26:54 PM by Bites »


Thanks for the feedback chaseyqurt! I'll be sure to try and improve on these areas.


FFF ninja'd
Upload faster next time imageshack.

Oh dear, how did I miss the hammer? I'm usually quite nitpicky about those things.

Either way, a couple of these problems will be easily solvable once the gun is textured. (This is probably going to be going into city 17: episode one)

I'll make sure to fix slide catch, I don't think we could fix that with a texture.

Edited: Added slide catch, slide is not a part of the frame, this will be fixed by texturing, odd space is fixed, empty space is shell ejection (i assume), barrel weight connected problem will be fixed, again, with texturing. (I'll be sure to show off the pistol when it's textured!
« Last Edit: November 14, 2009, 04:17:18 PM by Bites »

Waay improved thanks to 1/4 life's criticism, new angle as well!

Is this going to be for Blockland? I'm guessing not, it's in creativity. :Sad:

New angle again, this time first person. Now with flashlight and hammer!

Since when was the USP bored in .45?