Looks nice. What kind of classes are there?
Not finished as of yet but here is the gameplan.
Hunter
-Shotgun(done)
-Tracker(not done, lets you follow people better or something)
Sentinel
-Chaingun(not done, high spread fast fire weapon)
-Mines(not done, long time-fuse mines)
Harvester
-steals health and gives it to his teammates(not done)
-some sort of draining weapon(not done)
Scout
-rifle(done)
-some kind of secondary(not done)
And a few others that I'm not talking about yet.