350 onactivate self firerelay350 onrelay self firerelayonrelay self spawnprojectile alien blaster laserdont use laser fx...that will lag, believe me, ive tried
OnActivate > Self > SetEmitter > LaserA(Do this for the 1x1s)OnPlayerTouch > Player > kill(Do this for the 1x12x5)+'s represent the 1x1 bricks.='s represent the 1x12x5 brick. (Make this have rendering off.)+=====++=====++=====++=====++=====+(Direct all laser emitters attached to the 1x1 bricks inward, towards the 1x12x5 brick.