Author Topic: Unstable Volcano Deathmatch  (Read 3546 times)

This was a quick, one day project I did today. It's a volcano with a crumbly floor that falls in pieces within seconds of stepping on it. The floor can also be destroyed by shooting it.



This is the helicopter at the top of the volcano, acting as the spawn room. It contains raycasted walls that (usually) stop people from shooting each other while in here.



At the edge of the volcano.



Looking down inside. There's a center platform that stays stable so people can jump down without falling straight into the lava, unless they miss it, which is quite funny to watch. There's a nice flare effect when someone falls into the lava, but unfortunately standing around to look at it will either have you suffering the same fate or being pumped full of shotgun bullets.



Looking up out of the volcano from the center platform inside.



The inside of the volcano. Each tile breaks away within 3 seconds of stepping on it, and instantly when shot.




Every time someone gets a kill, there's a 1 in 20 chance that a plume of lava will fire out from below and crash into the floor accompanied by an explosion, shattering the floor around it before falling back down and possibly taking someone down with it.

Similarly, every 1 in 50 kills triggers a massive plume to fire right from the center of the volcano, causing a very large explosion.

No that is not a propane tank what are you talking about.



And there you have it. The shotgun, bow, and pill are usually used. It's not really supposed to be pretty, I just tried to make it somewhat appealing so it wasn't just "you're inside a box with a break-away floor with lava in it". Now it's more "you're inside a volcano with a break-away floor with lava in it". You really don't need to see the outside, as it's only been detailed to the point that it looks appealing from the very short time you're outside while on the ramp from the helicopter to the volcano.

I'll probably post a save in the near future.
« Last Edit: December 16, 2009, 11:31:48 PM by Regulith »

That is actually pretty fun looking.. I wish I could focus enough to build that within one day :P
Also, first

You kicked me for blocking the spawns and spawn killing  :cookieMonster:


this looks like a job for... RefS!



y'know, no offense.

get that save up, this fits the requirements perfectly

What the hell is that shadow doing there on the second pic?

What the hell is that shadow doing there on the second pic?

Being lovey.

Anyways, it seems like a fun concept.

this looks like a job for... RefS!



y'know, no offense.

get that save up, this fits the requirements perfectly

What? If it's about joining a clan, I don't join clans.

What the hell is that shadow doing there on the second pic?

The screenshot caught my shadow on the invisible brick next to me.

What? If it's about joining a clan, I don't join clans.

He's talking about his clan The Refinery... they're willing to take your save and revamp it.

Looks like fun, are you hosting it?


Looks fun. What is the server limit?

Looks like fun, are you hosting it?

In a bit most likely.

Looks fun. What is the server limit?

I usually keep it around 8, otherwise almost the entire floor is gone at the same time.

Awesomesauce. I do have one question though, what event(s) make up the "1 in 20" and "1 in 50" chance of lava shooting up and hitting the floor stuff? Seems interesting, I'd love to know what it/they is/are.

This is very much like the classic spear DM thing where you smash the floor but a lot better!