Author Topic: Weapon Recoil?  (Read 471 times)

I was looking on torques website and found something about weapon recoil. You added recoilSequence[0] = shape->findSequence("light_recoil"); to the script but it said something about a recoil .dsq and I couldn't find anything with that in the bl folder so I was wondering if anyone knew about it and if it doesn't work could figure out how to make something that would work.

I think that Blockland doesn't have a recoil animation so this wouldn't work, I can be wrong.

Perhaps in a new update Baddy will add Recoil too weapens...i hope :3

That or could it be possible to just move the player's screen up like it would with the mouse?

I think recoil is just an animation state.