Author Topic: Colt 1911 on the Crap-on list?  (Read 2133 times)

Hey i was wondering if anyone knew about the colt and it not working. I asked Stratofortress about this and he said that it could have possibly been put onto the crap-on list.

Colt is located here
http://forum.blockland.us/index.php?topic=83873.0

Look at your console.log.

When it's checking add-ons, look to see if when it checks the Colt it puts an indented line under it that says "Add-On is in the list of known bad add-on CRCs - will not execute".

Code: [Select]
Checking Add-On Weapon_colt
    Add-On is in the list of known bad add-on CRCs - will not execute

Ok so why was it put on the list?

It does something to break the game.

Badspot

  • Administrator
Code: [Select]
Missing file: Add-Ons/Weapon_colt/support_Spacecasts.cs!

also numerous missing datablocks



what about the airliner why was it crap-oned
-_- come on now

what about the airliner why was it crap-oned
That should be very very obvious.

what about the airliner why was it crap-oned
figure it out.

what i wonder though, is why the scale spawns were crap-on'ed.

what about the airliner why was it crap-oned
The model was awful and it was probably broken too.

The model was awful and it was probably broken too.
It didn't turn or fly. Lol.

The airliner could fly, it was kind of a eyesore though.

figure it out.

what i wonder though, is why the scale spawns were crap-on'ed.

They were crapped on because they were just not really needed and they broke the TDM mod.

They were crapped on because they were just not really needed and they broke the TDM mod.
i found them fairly useful, anyway.

They were crapped on because they were just not really needed and they broke the TDM mod.
They also broke zombie scaling so you could have a tank, hunter, and all the others as tall as you were.