Author Topic: Road mods  (Read 2712 times)

Have roads that go up to the height of a 4x, 8x and maybe 16x cube plus one plate each, then you can make terrain from them.
What me and Destiny discovered is you need to make the road ramp an extra 1 plate higher so if you do say a 8stud high ramp, you got that extra plate for the road brick on top.

Yes, that's what I meant with "plus one plate each".

Whoa I totally missed the part of the sentence, epic fail by me.


Have roads that go up to the height of a 4x, 8x and maybe 16x cube plus one plate each, then you can make terrain from them.
I will make that in the Second road pack.
Yup.

EDIT: Your UV Coords are messed up on the sides.
I Just noticed that, will fix right away.

All it needs is x4 x8 and possibly x16 and it'd be great, like Spaceguy said.

Looks promising, I'm DLing these when they come out.



You could stack a bunch of consecutively smaller water physical zones. It sounds kind of dumb though.

I think sloped road bricks should come with the game by default. It'd be nice to have a way to get vehicles up hills without weird painted slopes.

You could stack a bunch of consecutively smaller water physical zones. It sounds kind of dumb though.

I think sloped road bricks should come with the game by default. It'd be nice to have a way to get vehicles up hills without weird painted slopes.

or making road ramps.

You could stack a bunch of consecutively smaller water physical zones. It sounds kind of dumb though.

I think sloped road bricks should come with the game by default. It'd be nice to have a way to get vehicles up hills without weird painted slopes.
Mmmm.

I'd say have them go up 1-5 studs. Any higher might be a little steep.

I think we might need very steep ones occasionally .

Dontcha think a 16x16 cube would be kinda too steep?

And maybe remove the studs on the sides?
Because we cant build there anyway, right?