Author Topic: The Bug Mods  (Read 144905 times)

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-Blockoman - producer, beta tester

-Linkuto2121 - beta tester

-Random Ram - beta tester, hoster

-Krystal - beta tester

-Razre - beta tester

-Annoying Orangeetfan - beta tester, hoster?
These guys haven't been here in a looong time.


Was MAS created shortlly after the bug invasion to give people a fighting chance?

No, I believe that would be the last thing we need is that.

However, what you should do is finish in progress bugs. Seperate them into a seperate mod. (Bug Mod2) and move the unstarted bug ideas to bug mod 3.

BTW - Kick inactive betatesters.

Maybe.

I think I will kick a few people.

ORLL... Damnit! xD

But anyhow, just work hard on it.
Like i assume you allready do... :P

:D

I do work quite hard on this, school is the main problem right now... :(

These guys haven't been here in a looong time.

ya, I know... except you :P

Was MAS created shortlly after the bug invasion to give people a fighting chance?

no, it was created before, but was little known.
Some people said it was "the governments secret project," which is only partly true.

I wonder if we can get more modelers and scripters.

I got an idea:
Name: Bed Bug
Size: sort of small
Damage: low
Speed:fast

-snip-
I haven't been active for at least five months. :D

And I want to hear more of the MAS...


And I want to hear more of the MAS...
I expect something like, you know, "The Trust" in the Wii shooter, "The conduit". :P

I just got the Bug Mod 2!

Caterpillar needs recoloring, and they are missing a few animations. Otherwise, it's perfect.

I just got the Bug Mod 2!

Caterpillar needs recoloring, and they are missing a few animations. Otherwise, it's perfect.
I got the secret vehicle about, this morning.
It has some points that could be improved, but it's nice.

No, i'm not going to say anything about it more then this.

I am curious when he will reveal the air vehicle part of his original post...

I wish I got something. :(

I could help model O.o Cant script worth crap though..

ArmyUnit, i have got some ideas, i'll PM them if i worked them out enough.

I need to draw it out for myself before i can actually suggest something.

I could help model O.o Cant script worth crap though..
Oh good a modeler. We need one baddly. What can you do ,we need to see some pictures of a bug model you made.

Ill try to work up something... Was working on a private addon, any bug in specific?...

Also if you havent figured it out, this

The biggest problem/glitch that most people inform me of is the fact that the bugs don't take damage.
I have experienced this myself, any of the AI bugs would only take damage from explosion, and one server I joined they wouldn't take any damage ever.
NOTE: I have only seen this happen with Mod 1.
Is proably because of the Team Deathmatch game mode or something, Rot's Zombiemod can screw up with Team deathmath or other modes like it.
« Last Edit: December 05, 2009, 12:51:13 PM by Kevin »

Ill try to work up something... Was working on a private addon, any bug in specific?...

Also if you havent figured it out, this
 Is proably because of the Team Deathmatch game mode or something, Rot's Zombiemod can screw up with Team deathmath or other modes like it.

Yes, it does.
But it is fixable if you turn on friendly firing.