Author Topic: The Bug Mods  (Read 163430 times)

It's what you've all been waiting for: another one of Blockoman's big ideas!

So, I thought we should release "bug packs" after Mod 2 or 3 is finished. (Maybe this could inspire other people to make their own packs, until practically the whole insect kingdom is blocko'd 0_o)

Each "pack" would include anywhere from 1-3 bug AI. Some of the more advanced packs could include weapons, MAS or not, to fight those bugs, and maybe even a vehicle.

So here is my idea for a first pack.

Snail Pack
The Snail Pack would include two bugs: AI_Snail and AI_Slug.
They are like any other bugs, only they leave a sticky trail of slime... which is deadly.
If you touch it, you are stuck to it for about five seconds and your health slowly goes down.
There could be an RTB pref for how long the trail stays before disappearing; any longer than 20 seconds could cause lag.

The slug should have about 300 health (or whatever makes it relatively hard to kill.) The snail should have even more protection from its shell, so about 500. That's even worse... That's why this pack would include a weapon: the salt shaker!

The salt shaker should "fire" salt directly under it, doing nothing to any players except Snail and Slug playertypes.
It should kill them in about 3 hits.

I don't even know how this is possible, but we could make two death animations for these AI, a normal death, and a salt shaker death. When killed by the salt shaker, they could like bubble and dissolve or something :D

And that's all for now...
« Last Edit: December 12, 2009, 07:53:51 AM by Blockoman »

Never saw that coming blockoman.
Hmmm what about the french people? They eat snails.
« Last Edit: December 13, 2009, 09:15:26 AM by Skyra »

-hugetext-
Hmm, possible.

Also, christmas bugs please.  :cookieMonster:
Kidding.

Hmm, possible.

Also, christmas bugs please.  :cookieMonster:
Kidding.

Actually, v3 of Mod 1 might come out by then. ;)

Actually, v3 of Mod 1 might come out by then. ;)
Christmas time will be full of releases i guess. ;D

Actually, v3 of Mod 1 might come out by then. ;)
You like my idea?

You like my idea?
This and can you do something with my bug reporting of the thing i tested, or did i send a crappy report?


This is a good idea. +1 vote.
:)

I feel all warm and fuzzy inside now...

or maybe that's the three-month-old bread I recently had... it was kind of furry... and it moved a little...

Um I think that was a hamster you ate blockoman.

Christmas time will be full of releases i guess. ;D
yeah, I guess so, this one might be a tad bit late though. :P

You like my idea?

Yes, I'll consider it.

This and can you do something with my bug reporting of the thing i tested, or did i send a crappy report?

Your report was good, sorry I've been taking so long to reply..

Darn it my friend never showed up in this topic. She could have helped model. Need to remind her again.

Darn it my friend never showed up in this topic. She could have helped model. Need to remind her again.

Hmm, another modeler?  Who is she?

Remind her please, I need help.

Edit: Sand Parasite removed. Most of it would not be possible in Blockland.
« Last Edit: December 13, 2009, 11:53:54 AM by ArmyUnit »

Hmm, another modeler?  Who is she?

Remind her please, I need help.

Edit: Sand Parasite removed. Most of it would not be possible in Blockland.
She is my friend and can use blender. I will remind her tomorrow.

Hmm, another modeler?  Who is she?

Remind her please, I need help.

Edit: Sand Parasite removed. Most of it would not be possible in Blockland.
Noooooo. D:

Damn torque engine. D: