It's what you've all been waiting for: another one of Blockoman's big ideas!
So, I thought we should release "bug packs" after Mod 2 or 3 is finished. (Maybe this could inspire other people to make their own packs, until practically the whole insect kingdom is blocko'd 0_o)
Each "pack" would include anywhere from 1-3 bug AI. Some of the more advanced packs could include weapons, MAS or not, to fight those bugs, and maybe even a vehicle.
So here is my idea for a first pack.
Snail Pack
The Snail Pack would include two bugs: AI_Snail and AI_Slug.
They are like any other bugs, only they leave a sticky trail of slime... which is deadly.
If you touch it, you are stuck to it for about five seconds and your health slowly goes down.
There could be an RTB pref for how long the trail stays before disappearing; any longer than 20 seconds could cause lag.
The slug should have about 300 health (or whatever makes it relatively hard to kill.) The snail should have even more protection from its shell, so about 500. That's even worse... That's why this pack would include a weapon: the salt shaker!
The salt shaker should "fire" salt directly under it, doing nothing to any players except Snail and Slug playertypes.
It should kill them in about 3 hits.
I don't even know how this is possible, but we could make two death animations for these AI, a normal death, and a salt shaker death. When killed by the salt shaker, they could like bubble and dissolve or something :D
And that's all for now...