Author Topic: Collision Mesh  (Read 621 times)

How do you make a collision mesh?

Get some mesh and hit it against stuff.

Colliding mesh!



well what does collision mesh do? Im not familiar with official titles of features but I am good with Milkshape.

well what does collision mesh do? Im not familiar with official titles of features but I am good with Milkshape.
Collision mesh makes it so your vehicle (Or whatever it is that's using it) won't fall through the ground, vehicles are the most common reason for using a collision mesh (Wheels don't need collision, just the vehicle itself)

Milkshape
Basically, make a box, fit it around the model, go to the 'Groups' tab, click the box in the list of groups (It might be named Box or Box01 or something), the box should then be selected, then below the list where all the pretty buttons are, you should see what looks like a text box with the group name 'Box01' in it, replace it with 'collision-1' (Without the 's) then hit the 'Rename' button to the left of the text box to rename Box01 to collision-1


Collision mesh makes it so your vehicle (Or whatever it is that's using it) won't fall through the ground, vehicles are the most common reason for using a collision mesh (Wheels don't need collision, just the vehicle itself)
Basically, make a box, fit it around the model, go to the 'Groups' tab, click the box in the list of groups (It might be named Box or Box01 or something), the box should then be selected, then below the list where all the pretty buttons are, you should see what looks like a text box with the group name 'Box01' in it, replace it with 'collision-1' (Without the 's) then hit the 'Rename' button to the left of the text box to rename Box01 to collision-1
Thank you alot Masterlegodude, now, one more question.

How do you make it so that the players can mount the vehicle?

Add a joint named mountpoint or something like that. Put the joint where you want the players to mount.

Add a joint named mountpoint or something like that. Put the joint where you want the players to mount.
You obviously, VERY obviously have no idea what the forget your talking about.

Well then! Its just like a gun, you name a joint what you want it to do. You're the one asking for help btw.

Well then! Its just like a gun, you name a joint what you want it to do.
No, the mount name for a vehicle is different from a gun's mount name

For a vehicle, place a joint, go to the 'Joints' tab, double click the joint you placed (Example: joint1), and once it's red (Selected), replace Joint1 in the text box below the Joint list with mount0 then hit the Rename button next to it, then deselect the joint

Mount0 = Driver mount
Mount1 and higher are the rider mounts

For wheels, place then deselect a joint and repeat this three more times to have 4 new joints, put one joint where you want the front left wheel to be, then name it hub0, move the next joint to where you want the front right wheel to be, and name it hub1, move the next joint where you want the back left wheel to be and name it hub2, then move the fourth wheel joint to where you want the back right wheel to be and name it hub3

You should now have your driver mount, and the wheel mounts and if done correctly, none of them should be connecting to each other


Right, its the same idea.
Quote
No, it isn't. It never will be.
No, the mount name for a vehicle is different from a gun's mount name

For a vehicle, place a joint, go to the 'Joints' tab, double click the joint you placed (Example: joint1), and once it's red (Selected), replace Joint1 in the text box below the Joint list with mount0 then hit the Rename button next to it, then deselect the joint

Mount0 = Driver mount
Mount1 and higher are the rider mounts

For wheels, place then deselect a joint and repeat this three more times to have 4 new joints, put one joint where you want the front left wheel to be, then name it hub0, move the next joint to where you want the front right wheel to be, and name it hub1, move the next joint where you want the back left wheel to be and name it hub2, then move the fourth wheel joint to where you want the back right wheel to be and name it hub3

You should now have your driver mount, and the wheel mounts and if done correctly, none of them should be connecting to each other
Thnx abunch

Wow your cool butler, its so hard to edit a quote...