Author Topic: Events borked :C!  (Read 1240 times)

Yeah, my events stopped working. I tried making a dedi and it enabled all of my add-ons, one of which breaks my events completely. I am not sure which one it is though, I have loads of disabled ones, and when I started dedi all became active. :ragefaec:

Noedit: Whenever I try using events, nothing seems to come up in the console.

Console log with them enabled. then people who are smarter than me can look at it, and grasp a correct answer out of the murky depths of their mind the conflicting add-on.

Console log with them enabled. then people who are smarter than me can look at it, and grasp a correct answer out of the murky depths of their mind the conflicting add-on.
They're already enabled. At least the breaking one is. I'm trying to disable all generic add-ons, but nothing comes up in the console when events are used.

Just. Post. The. Log.
. . . smarter than me can look at it, and grasp a correct answer out of the murky depths of their mind the name of the conflicting add-on.
They'll figure it out.

Alright alright. Brb.

Here it is. I started a game, made a brick evented Onactivate > Self > Setlight > Blue Light and clicked it multiple times.

Code: [Select]
Add-Ons/Vehicle_Laser_Cannon/Vehicle_Laser_Cannon.cs (483): Unable to find object: 'LCannonTurret' attempting to call function 'getId'
BackTrace: ->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger
Get rid of Laser Cannon

Code: [Select]
Add-Ons/Vehicle_Laser_Cannon/Vehicle_Laser_Cannon.cs (483): Unable to find object: 'LCannonTurret' attempting to call function 'getId'
BackTrace: ->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger->armor::onTrigger
Get rid of Laser Cannon
I did.

Noedit again: Still not working.

Disable all Events_ .

Quote
Datablock Report:
  Base:    421
  Paint:   441
  Add-Ons: 3017
  Music:   20
  Total:   3899
This isn't causing your problem but are you aware you are 1899 datablocks over the limit of 2000?

This isn't causing your problem but are you aware you are 1899 datablocks over the limit of 2000?
I thought the new limit was 4000?

I though it was over 4000?

This isn't causing your problem but are you aware you are 1899 datablocks over the limit of 2000?
3/4 of those are disabled.