Author Topic: wrench events--> spawn projectiles  (Read 485 times)

i have seen pictures or people shooting tons of rockets at a target, i just downloaded Version 13. in the good old days i had version 8, so im new to wrench events. please help, and try to explain it like you are explaining it to an illiterate child

OnActivate | Self | Spawnprojectile | Rocket

if your looking for direction of the projectile, the 3 boxes in that are...

[East/West] [North/South] [Up//Down] - [AreaOfEast/West] [AreaOfNorth/South] [AreaOfUp/Down]

example OnActivate-Self-SpawnProjectile [-100]
  • [15] - [15] [15] [15]

if your looking for direction of the projectile, the 3 boxes in that are...

[East/West] [North/South] [Up//Down] - [AreaOfEast/West] [AreaOfNorth/South] [AreaOfUp/Down]

example OnActivate-Self-SpawnProjectile [-100]
  • [15] - [15] [15] [15]
Lemme be more clear..
  • How strong to shoot east/west (use negative numbers for east)
  • How strong to shoot north/south (use negative numbers for south)
  • How strong to shoot up/down (use negative numbers for down)
  • Projectile to be shot
  • Variability for east/west (eg, one shot could go 5 east, then the next could go 3 west)
  • Ditto of above, just North and South.
  • Ditto of two above, just up/down

haha, wrong guys

input>self/namedbrick/player/bot>spawnprojectile[speed east][speed north][speed up]{projectile}[spread east/west][spread north/south][spread up/down]